--██╗ ███████╗ █████╗ ██╗ ██╗███████╗██████╗ ██████╗ ██╗ ██╗ ███████╗███████╗██████╗ ███████╗ ██╗ ██╗ ██████╗ ███████╗████████╗ --██║ ██╔════╝██╔══██╗██║ ██╔╝██╔════╝██╔══██╗ ██╔══██╗╚██╗ ██╔╝ ██╔════╝██╔════╝██╔══██╗██╔════╝ ██║ ██║██╔═══██╗██╔════╝╚══██╔══╝ --██║ █████╗ ███████║█████╔╝ █████╗ ██║ ██║ ██████╔╝ ╚████╔╝ █████╗ █████╗ ██║ ██║███████╗ ███████║██║ ██║███████╗ ██║ --██║ ██╔══╝ ██╔══██║██╔═██╗ ██╔══╝ ██║ ██║ ██╔══██╗ ╚██╔╝ ██╔══╝ ██╔══╝ ██║ ██║╚════██║ ██╔══██║██║ ██║╚════██║ ██║ --███████╗███████╗██║ ██║██║ ██╗███████╗██████╔╝ ██████╔╝ ██║ ██║ ███████╗██████╔╝███████║██╗██║ ██║╚██████╔╝███████║ ██║ --╚══════╝╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝╚═════╝ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚═════╝ ╚══════╝╚═╝╚═╝ ╚═╝ ╚═════╝ ╚══════╝ ╚═╝ -- SHITTY DARK.LUA [NEVERLOSE LUA] GOT LEAKED BY FEDS.HOST REGE#1100, dxm#0010 & Monder#1337 -- ui start local lua_name = menu.Text("FEDS.HOST", "WELCOME TO FEDS.HOST") local aamaster = menu.Switch("Anti Aim", "Enable Anti-Aim", false, "Enables the anti aim") local aamodes = menu.Combo("Anti Aim", "AA Modes", {"Anti Brute Force", "Low Delta Desync", "Sway Desync", "Smart"}, 0, "Anti Aim Modes") local swayrange = menu.SliderInt("Anti Aim", "Max Range for Sway", 0, 0, 60, "Puts the max desync range on the Sway Desync Mode") local lowdeltabind = menu.Switch("Anti Aim", "Low Delta Bind", false, "Low Delta Bind") local lowdeltamodes = menu.Combo("Anti Aim", "Low Delta Modes", {"Static", "Jitter"}, 0, "Low Delta Modes") local legitaabind = menu.Switch("Anti Aim", "Legit AA Bind", false, "Legit AA Bind") local legitaamodes = menu.Combo("Anti Aim", "Legit AA Modes", {"Static", "Jitter"}, 0, "Legit AA Modes") local antiaimdesyncleft = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Left Limit") local antiaimdesyncright = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Right Limit") local antiaimfakeoptions = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Fake Options") local antiaimpitch = g_Config:FindVar("Aimbot", "Anti Aim", "Main", "Pitch") local antiaimyawadd = g_Config:FindVar("Aimbot", "Anti Aim", "Main", "Yaw Add") local c_menu_doubletap = menu.Switch("Exploits", "Customized Doubletap", false, ") local c_menu_doubletap_clockcr = menu.Switch("Exploits", "Disable DT Correction", false, "Will make your DoubleTap innacurate but faster!") local c_menu_doubletap_modes = menu.Combo("Exploits", "Modes", {"Instant", "Medium", "Turtle[Slow]", "DESTROYER"}, 0, "Multiple DoubleTap speed modes!") local c_menu_doubletap_debug_mode = menu.Switch("Exploits", "Info About The DT", false, "Will print info about doubletap, ticks etc...") local c_menu_doubletap_instant_recharge = menu.Switch("Exploits", "Instant Recharge", false, "Will recharge doubletap as soon as possible (Not recommended tho!)!") local indicators = menu.Switch("Visuals", "Indicators", false, "Enable The Indicators") local indicatorsmode = menu.Combo("Visuals", "Indicators Mode", {"Style 1", "Style 2"}, 0, "Indicators Modes") local dtlocation = g_Config:FindVar("Aimbot", "Ragebot", "Exploits", "Double Tap") local hslocation = g_Config:FindVar("Aimbot", "Ragebot", "Exploits", "Hide Shots") local maincol = menu.ColorEdit("Visuals", "Main Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "Main Indicator Color") local dtcol = menu.ColorEdit("Visuals", "DT Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "DT Indicator Color") local hscol = menu.ColorEdit("Visuals", "HS Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "HS Indicator Color") local maincolorrasa = menu.ColorEdit("Visuals", "Main Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "Main Indicator Color") local dtcolrasa12 = menu.ColorEdit("Visuals", "DT Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "DT Indicator Color") local hscolrasa12 = menu.ColorEdit("Visuals", "HS Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "HS Indicator Color") local flcolrasa12 = menu.ColorEdit("Visuals", "FL Indicator Color", Color.new(1.0, 1.0, 1.0, 1.0), "FL Indicator Color") local c_menu_exploits_legs = menu.Switch("Misc", "Leg Fucker", false, "Randomizes ur legs") local menu_leg_movement = g_Config:FindVar("Aimbot", "Anti Aim", "Misc", "Leg Movement") local randomizefakelag = menu.Switch("Misc", "Randomize Fake Lag", false, "Randomizes ur fakelag") local randomizefakelaglimit = menu.SliderInt("Misc", "Minimum Limit", 0, 0, 14, "Puts the minimum Fake Lag Limit") local randomizefakelaglimit2 = menu.SliderInt("Misc", "Maximum Limit", 0, 0, 14, "Puts the Maximum Fake Lag Limit") local arrowenable = menu.Switch("Visuals", "Arrow Enabled", false, "Enables the arrow") local arrow = menu.ColorEdit("Visuals", "Arrow Color", Color.new(1.0, 1.0, 1.0, 1.0), "Arrow Color") local arrow1 = menu.ColorEdit("Visuals", "Arrow Color Active", Color.new(1.0, 1.0, 1.0, 1.0), "Arrow Color Active") local inverter = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Angle", "Inverter") local fakelaglimitmad = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Limit") local fakelaglocation = g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag") local font1 = g_Render:InitFont("Calibri Bold", 25) local font2 = g_Render:InitFont("Smallest Pixel-7", 30) local trashtalk = menu.Switch("Misc", "TrashTalk", false, "Enables TrashTalk after u kill an enemy") local clantagcheckbox = menu.Switch("Misc", "ClanTag", false, "Enables ClanTag in TAB") local hsofffakelag = menu.Switch("Exploits", "Disable Fake Lag On HS", false, "Disables Fake Lag On Hide-Shots") randomizefakelaglimit:SetVisible(false) randomizefakelaglimit2:SetVisible(false) local function off_fakelagonhs() if (hsofffakelag:GetBool() == true) then if (hslocation:GetBool() == true) then fakelaglocation:SetBool(false) end end if (hsofffakelag:GetBool() == true) then if (hslocation:GetBool() == false) then fakelaglocation:SetBool(true) end end end ffi.cdef[[ typedef int(__fastcall* clantag_t)(const char*, const char*); ]] local fn_change_clantag = utils.PatternScan("engine.dll", "53 56 57 8B DA 8B F9 FF 15") local set_clantag = ffi.cast("clantag_t", fn_change_clantag) local animation = { "FEDS.LUA", "FEDS.LU4", "FEDS.LU", "FEDS.L]", "FEDS.L", "FEDS./", "FEDS.", "FEDS", "FED7", "FED=", "FED", "FED", "FE", "F2", "F", "7", , , "F", "F2", "FE", FE5, FED, FED, FED7, FEDS., FEDS./, FEDS.L, FEDS.L], FEDS.LU, FEDS.LU4, FEDS.LUA, } local animation2 = { , } local old_time = 0 local function clantag() if (clantagcheckbox:GetBool() == true) then local curtime = math.floor(g_GlobalVars.curtime) if old_time ~= curtime then set_clantag(animation[curtime % #animation+1], animation[curtime % #animation+1]) end old_time = curtime end local set_clantag = ffi.cast("clantag_t", fn_change_clantag) if (clantagcheckbox:GetBool() == false) then local curtime = math.floor(g_GlobalVars.curtime) if old_time ~= curtime then set_clantag(animation2[curtime % #animation2+1], animation2[curtime % #animation2+1]) end old_time = curtime end end cheat.RegisterCallback("events", function(event) if (trashtalk:GetBool() == true) then if event:GetName() == "player_death" then local victim = g_EngineClient:GetPlayerForUserId(event:GetInt("userid")) local attacker = g_EngineClient:GetPlayerForUserId( event:GetInt("attacker")) if victim ~= attacker and attacker == g_EngineClient:GetLocalPlayer() then g_EngineClient:ExecuteClientCmd('say OWNED BY FEDS.HOST') end end end end) local function fakelagrandomizer() if (randomizefakelag:GetBool() == true) then fakelaglimitmad:SetInt(math.random(randomizefakelaglimit:GetInt(), randomizefakelaglimit2:GetInt())) randomizefakelaglimit:SetVisible(true) randomizefakelaglimit2:SetVisible(true) end if (randomizefakelag:GetBool() == false) then randomizefakelaglimit:SetVisible(false) randomizefakelaglimit2:SetVisible(false) end end local last = 0 local state = true local function leg_fucker() local cur = g_GlobalVars.curtime local local_player = g_EntityList:GetClientEntity(g_EngineClient:GetLocalPlayer()) local player = local_player:GetPlayer() if (c_menu_exploits_legs:GetBool()) then menu_leg_movement:SetInt(math.random(0, 1)) end end local on_draw = function() clantag() if (arrowenable:GetBool() == true) then arrow:SetVisible(true) arrow1:SetVisible(true) end if (arrowenable:GetBool() == false) then arrow:SetVisible(false) arrow1:SetVisible(false) end local local_player_index = g_EngineClient:GetLocalPlayer() local local_player = g_EntityList:GetClientEntity(local_player_index) if not local_player then return end local maincol2 = maincol:GetColor() local render_offset = 0 local get_screen = g_EngineClient:GetScreenSize() local adsa = Vector2.new((get_screen.x /2) + 75, (get_screen.y /2) + 23) local adsa2 = Vector2.new((get_screen.x /2) - 45, (get_screen.y /2) + 23) local FPLx = Vector2.new((get_screen.x /2) - 8, (get_screen.y /2) + 30) local FPLx2 = Vector2.new((get_screen.x /2) - 8, (get_screen.y /2) + 42) local FPLx3 = Vector2.new((get_screen.x /2) - 8, (get_screen.y /2) + 54) local indmain = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 10) local indmain2 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 21) local indmain3 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 32) local indmain4 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 43) local indmain5 = Vector2.new((get_screen.x /2) + 12, (get_screen.y /2) + 54) local dtcol2 = dtcol:GetColor() local hscol2 = hscol:GetColor() local arrowcolactive = arrow1:GetColor() local arrowcol = arrow:GetColor() local dtcolrasa = dtcolrasa12:GetColor() local hscolrasa = hscolrasa12:GetColor() local flcolrasa = flcolrasa12:GetColor() local maincolorrasa21 = maincolorrasa:GetColor() if (indicators:GetBool() == false) then indicatorsmode:SetVisible(false) arrow1:SetVisible(false) arrow:SetVisible(false) arrowenable:SetVisible(false) maincol:SetVisible(false) dtcol:SetVisible(false) hscol:SetVisible(false) maincolorrasa:SetVisible(false) dtcolrasa12:SetVisible(false) hscolrasa12:SetVisible(false) flcolrasa12:SetVisible(false) end if (indicators:GetBool() == true) then indicatorsmode:SetVisible(true) end if (indicators:GetBool() == true) then if (indicatorsmode:GetInt() == 0) then arrow1:SetVisible(true) arrow:SetVisible(true) arrowenable:SetVisible(true) maincol:SetVisible(true) dtcol:SetVisible(true) hscol:SetVisible(true) maincolorrasa:SetVisible(false) dtcolrasa12:SetVisible(false) hscolrasa12:SetVisible(false) flcolrasa12:SetVisible(false) g_Render:Text("FEDS.HOST", FPLx, maincolorrasa21, 13, font1) if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == false) then g_Render:Text("DT", FPLx2, dtcol2, 13, font1) end end if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == true) then g_Render:Text("DT", FPLx2, dtcol2, 13, font1) g_Render:Text("HS", FPLx3, hscol2, 13, font1) end end if (hslocation:GetBool() == true) then if (dtlocation:GetBool() == false) then g_Render:Text("HS", FPLx2, hscol2, 13, font1) end end if (arrowenable:GetBool() == true) then if (antiaimfakeoptions:GetInt() == 3) then return end g_Render:Text("<", adsa2, arrowcol, 22, font1) g_Render:Text(">", adsa, arrowcol, 22, font1) if (inverter:GetBool() == false) then g_Render:Text("<", adsa2, arrowcolactive, 22, font1) end if (inverter:GetBool() == true) then g_Render:Text(">", adsa, arrowcolactive, 22, font1) end end end local sent_packets_num = g_ClientState.m_choked_commands if (indicatorsmode:GetInt() == 1) then maincol:SetVisible(false) dtcol:SetVisible(false) hscol:SetVisible(false) maincolorrasa:SetVisible(true) dtcolrasa12:SetVisible(true) hscolrasa12:SetVisible(true) flcolrasa12:SetVisible(true) arrow1:SetVisible(false) arrow:SetVisible(false) arrowenable:SetVisible(false) if (aamodes:GetInt() == 0) then g_Render:Text("FEDS.HOST", indmain, maincolorrasa21, 13, font2, true) g_Render:Text("AA MODE : ANTI BRUTE", indmain2, maincolorrasa21, 13, font2, true) g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true) end if (aamodes:GetInt() == 1) then g_Render:Text("FEDS.HOST", indmain, maincolorrasa21, 13, font2, true) g_Render:Text("AA MODE : LOW DELTA DESYNC", indmain2, maincolorrasa21, 13, font2, true) g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true) end if (aamodes:GetInt() == 2) then g_Render:Text("FEDS.HOST", indmain, maincolorrasa21, 13, font2, true) g_Render:Text("AA MODE : SWAY DESYNC", indmain2, maincolorrasa21, 13, font2, true) g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true) end if (aamodes:GetInt() == 3) then g_Render:Text("FEDS.HOST", indmain, maincolorrasa21, 13, font2, true) g_Render:Text("AA MODE : SMART", indmain2, maincolorrasa21, 13, font2, true) g_Render:Text("FL : " .. sent_packets_num, indmain3, flcolrasa, 13, font2, true) end if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == false) then g_Render:Text("DT : ", indmain4, dtcolrasa, 13, font2, true) end end if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == true) then g_Render:Text("DT : ", indmain4, dtcolrasa, 13, font2, true) g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true) end end if (dtlocation:GetBool() == false) then if (hslocation:GetBool() == true) then g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true) end end if (c_menu_doubletap_modes:GetInt() == 0) then if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == false) then g_Render:Text("DT : INSTANT", indmain4, dtcolrasa, 13, font2, true) end end if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == true) then g_Render:Text("DT : INSTANT", indmain4, dtcolrasa, 13, font2, true) g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true) end end if (dtlocation:GetBool() == false) then if (hslocation:GetBool() == true) then g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true) end end end if (c_menu_doubletap_modes:GetInt() == 1) then if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == false) then g_Render:Text("DT : MEDIUM", indmain4, dtcolrasa, 13, font2, true) end end if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == true) then g_Render:Text("DT : MEDIUM", indmain4, dtcolrasa, 13, font2, true) g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true) end end if (dtlocation:GetBool() == false) then if (hslocation:GetBool() == true) then g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true) end end end if (c_menu_doubletap_modes:GetInt() == 2) then if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == false) then g_Render:Text("DT : SLOW", indmain4, dtcolrasa, 13, font2, true) end end if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == true) then g_Render:Text("DT : SLOW", indmain4, dtcolrasa, 13, font2, true) g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true) end end if (dtlocation:GetBool() == false) then if (hslocation:GetBool() == true) then g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true) end end end if (c_menu_doubletap_modes:GetInt() == 3) then if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == false) then g_Render:Text("DT : DESTROYER", indmain4, dtcolrasa, 13, font2, true) end end if (dtlocation:GetBool() == true) then if (hslocation:GetBool() == true) then g_Render:Text("DT : DESTROYER", indmain4, dtcolrasa, 13, font2, true) g_Render:Text("HS", indmain5, hscolrasa, 13, font2, true) end end if (dtlocation:GetBool() == false) then if (hslocation:GetBool() == true) then g_Render:Text("HS", indmain4, hscolrasa, 13, font2, true) end end end end end if (indicators:GetBool() == false) then maincol:SetVisible(false) dtcol:SetVisible(false) hscol:SetVisible(false) end render_offset = render_offset + 20 end cheat.RegisterCallback("draw", on_draw) local function instant_recharge() if (c_menu_doubletap_instant_recharge:GetBool()) then exploits.ForceCharge() end end local function exploits_func() if (c_menu_doubletap:GetBool() == false) then c_menu_doubletap_clockcr:SetVisible(false) c_menu_doubletap_modes:SetVisible(false) c_menu_doubletap_debug_mode:SetVisible(false) c_menu_doubletap_instant_recharge:SetVisible(false) end if (c_menu_doubletap:GetBool() == true) then c_menu_doubletap_clockcr:SetVisible(true) c_menu_doubletap_modes:SetVisible(true) c_menu_doubletap_debug_mode:SetVisible(true) c_menu_doubletap_instant_recharge:SetVisible(true) end --Speed modes local instant = 16 local fast = 15 local default = 12 --Preserve modes local insecure = 0 local secure = 1 local safe = 2 local cl_clock_correction = g_CVar:FindVar("cl_clock_correction") --clock correction OOPS: I think soufiw already manages with this but whatever... local sv_maxusrcmdprocessticks = g_CVar:FindVar("sv_maxusrcmdprocessticks") --sv_maxusrcmdprocessticks if (c_menu_doubletap_clockcr:GetBool()) then g_CVar:FindVar("cl_clock_correction"):SetInt(0) g_CVar:FindVar("cl_clock_correction_adjustment_max_amount"):SetInt(450) end if (c_menu_doubletap_modes:GetInt() == 0) then --Instant mode exploits.OverrideDoubleTapSpeed(instant) if (c_menu_doubletap_debug_mode:GetBool()) then print("[DOUBLETAP] TICKS: MAX | PRESERVE: INSECURE | CORRECTION: DISABLED ") end else if (c_menu_doubletap_modes:GetInt() == 1) then --Fast mode exploits.OverrideDoubleTapSpeed(fast) if (c_menu_doubletap_debug_mode:GetBool()) then print("[DOUBLETAP] TICKS: MAX | PRESERVE: SECURE | CORRECTION: DISABLED ") end else if (c_menu_doubletap_modes:GetInt() == 2) then --Slow mode exploits.OverrideDoubleTapSpeed(default) if (c_menu_doubletap_debug_mode:GetBool()) then print("[DOUBLETAP] TICKS: 13 | PRESERVE: SAFETY | CORRECTION: ENABLED ") end else if (c_menu_doubletap_modes:GetInt() == 3) then --Sonic mode local localplayer = g_EntityList:GetClientEntity(g_EngineClient:GetLocalPlayer()) local getplayer = localplayer:GetPlayer() local active_weapon = getplayer:GetActiveWeapon() exploits.OverrideDoubleTapSpeed(17) g_CVar:FindVar("cl_clock_correction"):SetInt(0) g_CVar:FindVar("cl_clock_correction_adjustment_max_amount"):SetInt(450) if active_weapon:GetProp("DT_BaseAttributableItem", "m_iItemDefinitionIndex") == 38 or active_weapon:GetProp("DT_BaseAttributableItem", "m_iItemDefinitionIndex") == 11 then if g_Config:FindVar("Aimbot", "Ragebot", "Exploits", "Double Tap"):GetBool() then g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(false) else g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true) end else g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true) end g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true) if (c_menu_doubletap_debug_mode:GetBool()) then print("[DOUBLETAP] TICKS: SONIC | PRESERVE: -1 | CORRECTION: DISABLED ") end else g_Config:FindVar("Aimbot", "Anti Aim", "Fake Lag", "Enable Fake Lag"):SetBool(true) end end end end end local function antiaim() local me = g_EntityList:GetClientEntity(g_EngineClient:GetLocalPlayer()):GetPlayer() local weap = me:GetActiveWeapon() local WEAPON_SSG08 = 40 local WEAPON_SCAR20 = 38 local WEAPON_G3SG1 = 11 local WEAPON_AWP = 9 local weapon_id = weap:GetWeaponID() local player = g_EntityList:GetLocalPlayer() if (aamaster:GetBool() == true) then aamodes:SetVisible(true) swayrange:SetVisible(true) lowdeltabind:SetVisible(true) lowdeltamodes:SetVisible(true) legitaabind:SetVisible(true) legitaamodes:SetVisible(true) if (legitaabind:GetBool() == true) then if (legitaamodes:GetInt() == 0) then antiaimpitch:SetInt(0) antiaimyawadd:SetInt(180) antiaimdesyncleft:SetInt(60) antiaimdesyncright:SetInt(60) end if (legitaamodes:GetInt() == 1) then antiaimpitch:SetInt(0) antiaimyawadd:SetInt(180) antiaimdesyncleft:SetInt(60) antiaimdesyncright:SetInt(60) antiaimfakeoptions:SetInt(3) end end if (legitaabind:GetBool() == false) then antiaimpitch:SetInt(1) antiaimyawadd:SetInt(0) end if (lowdeltabind:GetBool() == true) then if (lowdeltamodes:GetInt() == 0) then antiaimdesyncleft:SetInt(17) antiaimdesyncright:SetInt(17) antiaimfakeoptions:SetInt(9) end if (lowdeltamodes:GetInt() == 1) then antiaimdesyncleft:SetInt(17) antiaimdesyncright:SetInt(17) antiaimfakeoptions:SetInt(3) end end if (legitaabind:GetBool() == false) then if (lowdeltabind:GetBool() == false) then if (aamodes:GetInt() == 0) then antiaimdesyncleft:SetInt(60) antiaimdesyncright:SetInt(60) antiaimfakeoptions:SetInt(8) swayrange:SetVisible(false) end if (aamodes:GetInt() == 1) then antiaimdesyncleft:SetInt(17) antiaimdesyncright:SetInt(17) swayrange:SetVisible(false) end if (aamodes:GetInt() == 2) then antiaimdesyncleft:SetInt(math.random(0, swayrange:GetInt())) antiaimdesyncright:SetInt(math.random(0, swayrange:GetInt())) swayrange:SetVisible(true) end if (aamodes:GetInt() == 3) then antiaimdesyncleft:SetInt(37) antiaimdesyncright:SetInt(37) antiaimfakeoptions:SetInt(9) swayrange:SetVisible(false) if (player:GetProp("m_iHealth") <= 10) then antiaimdesyncleft:SetInt(17) antiaimdesyncright:SetInt(17) end if weapon_id == WEAPON_SSG08 then antiaimdesyncleft:SetInt(37) antiaimdesyncright:SetInt(37) antiaimfakeoptions:SetInt(3) end if weapon_id == WEAPON_SCAR20 then antiaimdesyncleft:SetInt(29) antiaimdesyncright:SetInt(21) antiaimfakeoptions:SetInt(3) end if weapon_id == WEAPON_G3SG1 then antiaimdesyncleft:SetInt(29) antiaimdesyncright:SetInt(21) antiaimfakeoptions:SetInt(3) end if weap:IsPistol() then antiaimdesyncleft:SetInt(32) antiaimdesyncright:SetInt(35) antiaimfakeoptions:SetInt(3) end if weap:IsPistol() then if (player:GetProp("m_iHealth") <= 50) then antiaimdesyncleft:SetInt(17) antiaimdesyncright:SetInt(17) antiaimfakeoptions:SetInt(8) end end if weapon_id == WEAPON_AWP then antiaimdesyncleft:SetInt(37) antiaimdesyncright:SetInt(37) antiaimfakeoptions:SetInt(9) end end end end end if (aamaster:GetBool() == false) then aamodes:SetVisible(false) swayrange:SetVisible(false) lowdeltabind:SetVisible(false) lowdeltamodes:SetVisible(false) legitaabind:SetVisible(false) legitaamodes:SetVisible(false) end end local function createmove() exploits_func() leg_fucker() antiaim() fakelagrandomizer() off_fakelagonhs() end local function on_prediction(cmd) instant_recharge() end cheat.RegisterCallback("on_prediction", prediction) cheat.RegisterCallback("createmove", createmove)